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SOCOM: U.S. Navy Seals Fireteam Bravo 2 US


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« on: May 19, 2009, 11:20:43 am »



SOCOM: U.S. Navy SEALs Fireteam Bravo 2 for PSP Players will command a secret two-man team subset of the most elite and deadly fighting force on the planet through new non-linear mission progression, over 40 authentic real world weapons and a huge area of operation spanning multiple terrain types and environments seen from a unique vantage on this PSP system game. As the SEAL commander, SOCOM: U.S. Navy SEALs Fireteam Bravo 2 players are supported by one AI teammate in executing traditional SOCOM team-based gameplay, as well as more stealthy and secretive operations than players will experience with SOCOM U.S. Navy SEALs: Combined Assault’s four-man team.

Additionally, two new economy systems track players’ success throughout the SOCOM: U.S. Navy SEALs Fireteam Bravo 2 campaign. “Command Equity” rewards players through a points-based system as they complete mission goals discover bonus objectives, and rescue civilians. They can then use the points to add new weapons to their armory or purchase air strikes and supply drops. Secondly, “Local Influence” is a rating system that is affected by how players’ interact with enemies and civilians and unlocks items such as black market weapons, as well as giving players access to advanced intelligence. Building on SOCOM: U.S. Navy SEALs Fireteam Bravo’s success as the top online PSP title, players will again be able to form clans and take on their friends for team-based high-action gameplay via a Wi-Fi connection. Up to 16 players in close proximity in Ad Hoc mode and online in Infrastructure mode can compete wirelessly through 3 new game types across all new multiplayer maps and maps from the original SOCOM: U.S. Navy SEALs Fireteam Bravo.

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